Daoc Patch 1.109 Download

Posted : admin On 16.12.2020
Daoc Patch 1.109 Download

Once Upon a Knight v1.109 Patch International The international patch for Once Upon a Knight (KnightShift) incorporates some great new features, maps, fixes and additions to improve this 3D RPG/Strategy title. KnightShift Update 1.109 - Release information. WARNING: With version 1.109 all RPG characters are returned to level 0. Download Free Command Line for Windows Vista. Free and safe download. Download the latest version of the top software, games, programs and apps in 2017. Download Free Command Line for Windows Vista. Free and safe download. Download the latest version of the top software, games, programs and apps in 2017. How to install deltree.exe: Copy file. Fishing planet: golden pack download for mac.



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1.59 1.58 1.57 1.56 1.55
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1.49 1.48 1.45
1.44 1.42 1.40


  • 3Balance Changes
  • 10Warlock
  • 11Housing
  • 12Battlegrounds Changes
  • 14Bug Fixes

Highlights

  • Players who fall through the floor/ground in RvR enabled zones will now take normal falling damage when they hit the ground, potentially killing them. PvE/RvR Death penalties apply and RPs will be awarded normally.
  • In light of recent events in Japan we will be turning off all house rent.
  • A new Quest completion icon has been added to the quest system. Any NPC having a quest you can complete with him will now display a blue knot above his head.
  • All players who are wielding two weapons will now reduce their target’s chance to block or evade by 25%.
  • Slam – the stun duration has been reduced to 5 seconds for all classes except for Heroes, Armsmen, and Warriors.

Quest rewards that you cannot use are now shaded red. Your selected item is now shaded a dark yellow. (UI Modifiers see engineering note below.)

Class Balance

  • All players who are wielding two weapons will now reduce their target’s chance to block or evade by 25%.
  • All classes will now receive their final armor and shield proficiencies at level 1. Additionally, all classes will be able to use all weapons that their class can use at level 1, and will be granted access to all specialization lines at level 1. This change has affected the following classes, which have had all skill points refunded:
  • Caltrops – This ability, granted to Infiltrators, Nightshades, and Shadowblades, will now affect all enemy realm targets, and not just characters that are mounted.
  • Vanish – This ability will now also silence the user for 15 seconds when used.
  • Slam – the stun duration has been reduced to 5 seconds for all classes except for Heroes, Armsmen, and Warriors.
Patch

Bug Fixes

  • Albion Baseline Strength Concentration-based buffs and all Specialization Armor Factor Concentration-based buffs have been correctly set to not be overwritten by another player’s buffs.
  • Multi-attacks will no longer spam multi-attack event messages when you're unable to attack your target. Also, double-attack messages have been removed and triple-attack and quad-attack messages have been moved to the end of the series of attacks
  • Armsmen will now see tooltips for their two handed line.

Klassenveränderungen

Balance Changes

  • Dreamweaver – This ability will now also grant the bard a reactive snare proc. This snare proc will have a 20% proc rate and will apply a 40% snare that will last 15 seconds. This snare will not leave immunity. The reactive proc will be removed if Dreamweaver is removed.

Balance Changes

  • Overwhelm – The percentage value on this ability has been increased from 10% to 15%.

Balance Changes

  • Shadow Shroud – The percentage value on this ability has been reduced from 25% to 15%, and the recast timer has been decreased from 10:00 to 5:00.

Balance Changes

  • The Savage RR5 Frenzied Assault has been removed.
  • A new Realm Rank 5 ability has been added to the Savage class. This ability, called Fueled by Rage, will reduce all damage that the Savage takes for the next 30 seconds by 20%. Additionally, half of the damage that this ability reduces will be returned to the Savage as healing. This ability will be usable every 10:00.

Balance Changes

  • Blooddrinking – The percentage value on this ability has been reduced from 25% to 15%.

Balance Changes

  • The Skald RR5 Epiphany has been removed.
  • A new RR5 has been added to the Skald Class. This ability, called Voice of Skadi, will render the Skald immue to crowd control effects for 30 seconds. This ability will be usable every 10:00.

Balance Changes

  • The Root bolt-ranged spell in the Hexing Specialization line now correctly has a 20s recast for all spell levels.
  • The Uninterruptable Primer in the Hexing Specialization line has had its power costs adjusted:
  • The Healing bolt-ranged spell in the Witchcraft Specialization line now correctly has a 20s recast for all spell levels.
  • The Spreadheal Secondary spell in the Witchcraft Specialization line has been changed into a normal casted Spreadheal. Power cost and casting times are as follows:

World Changes

  • In light of the disasters in Japan house rent will be turned off with version 1.109.

Realm vs. Realm

  • Cathal Valley: Adjusted the spawn rate of the Giant Lusus in this battleground.

Bug Fixes

  • The cross realm timer should now work properly when changing servers within a cluster

Daoc Patch 1.109 Download Cs 1.6

Quests

  • A new Quest completion icon has been added to the quest system. Any NPC having a quest you can complete with him will now display a blue knot above his head.
  • Quest “The Anxious Healer” will once again be available in Hibernia.
  • Quest rewards that you cannot use are now shaded red. Your selected item is now shaded a dark yellow.
  • The quest text scroll bar position will now reset to the top between quests. Correcting an issue that would not display quest text properly.

Engineerin Client Changes

  • To support the new unusable optional quest reward coloring, modified UI’s should add the following line to their new_quest_window.xml file:

< StateAdapterName >new_quest_opt_reward_state#< /StateAdapterName >Where # is 0 through 7. This should be added to each section for optional rewards. Please see new_quest_finish_window.xml for assistance.

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Once Upon a Knight v1.109 Patch [International]

The international patch for Once Upon a Knight (KnightShift) incorporates some great new features, maps, fixes and additions to improve this 3D RPG/Strategy title.

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KnightShift Update 1.109 - Release information

WARNING: With version 1.109 all RPG characters are returned to level 0. All the equipment and gold from those characters will be automaticly stored in their magic chests.

WARNING: after running the new 1.109 version once, older versions will not be able to read character data (it cannot be read by version 1.01 and 1.00).

New features:

- It is now possible to join currently running RPG sessions

- Each character of a player in an RPG game has his own magic chest located

near his or her starting point. This chest can be used to store their

equipment. Chests with equipment can be transported from one game to another.

- Password protected channels have been added to the EarthNet

- Player's character symbol has a different color on the mini map. It is now a yellow circle with a cross.

- More information is available about running games.

- Characters created by the 'Mirror spell' have a blue sparkling perimeter.

This shows which one is a real character and which is a mirror. This perimeter is not visible to other players.

- Potions are deactivated in the editor to avoid cheating.

- All console functions have been disabled to avoid cheating.

- It is possible to open the research window in RPG mode by shortcut.

New RPG maps:

- The Great Wall (8 Players)

- Galapagos (8 Players)

- Labyrinth (8 Players)

- Hillborough (4 Players)

Rebalancing in RPG mode:

- Hunter is much stronger and faster.

- Spearman is stronger

- Barbarian is weaker in higher levels

- Knight is weaker in higher levels

- Levels above level 50 require much more experience than before.

- Spells are restricted to experience levels. It is not possible for low-level characters to learn advanced spells.

- Freeze spells does not work on player characters

- Ghost spell is less powerful and does not last as long as it did in the

previous version.

- Freeze area spell does not last as long as it did earlier.

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- All traps are more powerful and weigh less.

- Knight commanding skill works on other allied players

- Magical character's inventory capacity expands with their magic power (as

with non magical characters).

- Maximum protection with sets of equipment is reduced to 95 percent.

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Fixed bugs:

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- Items can not be duplicated by disconnect from the game.

- Ignore now works if someone is chatting from the Game to Lobby and from the Lobby to Game.

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- Fixed messages in EarthNet while entering games and channels.

Known issues:

EarthNet: If the player who created the RPG game leaves this game, than one of the other players will became the host. If this new host is using Windows XP operation system than this game will not be visible on the EarthNet server anymore. Other players will not be able to join such a game.